So, you want to work in the game industry. You want to live, breathe, think, screw and shit video games for the rest of your life. Unless you want to be a master of the custodial arts, game design is the last thing you’ll want to major in. As Frank Caron of Ars Technica points out, the game industry is a very brutal and competitive field. He offers some words of wisdom for those actively pursuing their dreams by suggesting more broad majors just so you have skills to fall back on in case the game industry’s doors were closed.
A few lucky souls may wind up producing art or doing programming for projects directly out of trade school, but for the vast majority, unemployment at the hands of a limited skill set will be the unfortunate reality.
Ouch. Thanks to Frank, if you want to get your foot in the door of the industry, you know what to do. Broaden your skills, whether it be computer graphics, programming or both. Last but not least, kiss as much ass as possible.� My advice? Become an indie developer.