EA Explains The Sims 3 DRM Scheme

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Before you get your molotov cocktails out and start heaving them in the direction of the Electronic Arts offices, stop and listen. We all know what a clusterfuck DRM caused for the game Spore. People bitched quite a bit and this time around, EA is going to listen. On the official Sims 3 blog, Rod Humble from EA just posted this tidbit about how the DRM for the game will work:

The game will have disc-based copy protection there is a Serial Code just like The Sims 2. To play the game there will not be any online authentication needed.

We feel like this is a good, time-proven solution that makes it easy for you to play the game without DRM methods that feel overly invasive or leave you concerned about authorization server access in the distant future.

Awesome. Back to basics. Power to the player. This not only a good move by EA’s development team; it’s a PR miracle.

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2 comments

  1. The digital download version of Sims 3 will use SecuROM and require online authentication, according to the latest EULA. Also, in-game dynamic advertisement.

    http://na.llnet.eadownloads.ea.com/u/f/manuals/eula/en_US/eula_sims3_physical+digital.pdf

  2. Yeah, I’ve had no trouble with Sims 3’s DRM and I’m 5 expansion packs in. It doesn’t look like the pirates have had trouble getting the expansions released, but the most important thing is that the paying customer has no headaches. Some people are always going to be legit, and you can’t really force the others to stop stealing. If the DRM were cumbersome it would be a real annoyance installing all those EPs one after another…

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