Gaming

Unevenly Distributed: How I Learned To Stop Worrying And Love The @

I start this column with only one aim. I would like to try to impart my love for one of the oldest, and most impenetrable, and aesthetically unattractive, and sociopathic and schizophrenic genres of computer game to a reader who will doubtlessly hate it for all of those exact reasons. I'm talking about rogue-likes, so called because of their ancestry in a progenitor called Rogue. Let's see how I do.

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Reality is Broken, Beautifully

Reviewing Reality is Broken, Jane McGonigal's manifesto of gaming for a better world, Ian Bogost realizes that he likes the messy, repellent, stunning reality we've got.

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Killing Spree

Freddie Wong's deft short captures the hands-high stance, the angular gait, and the ragdoll morbidity of the first-person shooter genre. Video after the jump.

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